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Hoping against tie-breakers

Looooooong story short, WVU could finish anywhere from fifth through ninth in the Big East standings and have either a bye or no bye in the tournament. It’s a fluid situation and, for example, you can rule out fifth place if Villanova wins at Notre Dame tonight.

Then again, if Notre Dame wins, Providence beats Villanova Thursday and WVU beats DePaul and Louisville, WVU finishes fifth. If that same scenario plays out and Syracuse beats Rutgers and Marquette to force a four-way tie, WVU is again fifth.

The Mountaineers could also finish eighth — tie with Providence, Syracuse and Cincinnati — or ninth — tie with Syracuse and Cincinnati.

The best shot at a bye is to win out. Anything else threatens to put WVU into the first day of the tournament. Tie-breakers threaten to bend my brain into a knot.

If you think you’re ready, here are the Big East’s tie-breaker procedures.

MULTIPLE-TEAM TIE (3 or more teams)1. A) Teams are viewed as a “mini-conference” when comparing head-to-head results. The team with the best record (as determined by winning percentage, even if unequal games) vs. the other teams in the miniconference gains the advantage. If only two teams have the same best winning percentage in the miniconference, the higher seed goes to the team winning the head-to-head series. If the two teams split their two games, then proceed to Step 2 under Two-Way ties. To seed the remaining team(s) in this miniconference, proceed to Paragraph B below. If three or more (but not all) teams have the same best winning percentage in the original mini-conference, then those tied teams create a new mini-conference and follow the same procedures as at the beginning of this paragraph. If all teams in the mini-conference have the same mini-conference record, proceed to Step 2 below.

B) After the top team in a mini-conference is determined, the next team is ranked by its record in the original mini-conference. If there are any remaining teams tied by their record in the mini-conference, then head-to-head results will determine the higher seed. If the teams split two games, then proceed back to the two-way tie breaking procedure. If there are at least three teams remaining tied by their record in the mini-conference, they would then form a new mini-conference and follow the procedure again at the beginning of Step 1 (Multiple-Team Tie).

2. Compare each team’s record vs. the team or group of tied teams occupying the highest position in the standings. Continue down through the standings until one team gains an advantage. When comparing records against a single team or collective tied teams (before ties are broken), the following may apply:

a. The games played against the team or group are equal, winning percentage prevails.b. If the games played against the team or group are unequal, the following scenarios apply:

1) Most wins do prevail only if the team(s) with fewer wins could not equal that win total if they played the same number of games. Two examples of many scenarios that do provide an advantage

1) Team A 2-0 2) Team A 3-1Team B 1-1 Team B 1-2Team C 0-1 Team C 1-2

2) Most wins do not prevail only if the team(s) with fewer wins could equal or surpass the win total of the other team. Two examples of many scenarios that do not provide an advantage:

1) Team A 2-1 2) Team A 1-2Team B 1-1 Team B 0-2Team C 1-1 Team C 0-2

3) Fewer losses do not prevail if the team(s) have the same number of wins, but the team with fewer games could equal or surpass the loss total of the other tied teams. Two examples of many scenarios that do not provide an advantage:

1) Team A 2-0 2) Team A 0-2Team B 2-1 Team B 0-3Team C 2-1 Team C 0-3

If an advantage is not determined, proceed to the next team or group in the standings for comparison. If the tie cannot be broken after continuing down through the last team or teams in the standings, revert back to comparing records against the top teams in order and allow winning percentage to prevail even if there is a comparison of unequal games. Only then, if the percentages are both 1.000, than 2-0 is better than 1-0. However, the reverse is not true – no team gains advantage when all have a .000 winning percentage (0-1 is never better than 0-2).