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‘Fallout 76’: More hands-on impressions

You can accomplish a lot of things in three hours. Experiencing everything a “Fallout” game has to offer isn’t one of them. Yet last week at The Greenbrier resort, during a special hands-on event hosted by Bethesda, three hours is all the time I got to spend poking around the virtual West Virginia landscape in “Fallout 76,” by far the most ambitious title to ever bear the “Fallout” name.

The limited playtime prevented me from exploring much of the map, which is four-times larger than “Fallout 4,” or from partaking in player-vs.-player combat. While my team did encounter other groups of human players in our travels, we did so before reaching Level 5, which is a prerequisite for engaging in PvP. I also barely scratched the surface of base building, which plays a much larger role in “Fallout 76” after being introduced in “Fallout 4.”

A full recap of my “Fallout 76” adventures can be found here, but I wanted to share a few additional thoughts that didn’t quite make it into that piece:

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Following its reveal at E3, the buzz surrounding “Fallout 76” continues to grow. While developer Bethesda has been tight-lipped with regard to any new details about the game, a short behind-the-scenes video offers some insight into the making of one of the year’s most anticipated titles.

Noclip, producers of crowdfunded YouTube documentaries about video games, recently released “The Making of Fallout 76,” which sheds light on the early development process, including the decision to set the game in West Virginia and how the team adapted the Mountain State’s geography in order to make a more game-friendly environment. You can check out the video below:

“Fallout 76” launches Nov. 14 for PlayStation 4, Xbox One and Windows PC. Those who want to experience the game earlier can preorder a copy to gain access to a beta, the dates for which have yet to be announced. For information about “Fallout 76,” click here to visit the official website.