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Review: ‘Call of Duty: Black Ops 4’

With last year’s return of “Call of Duty” to its World War II roots in the aptly titled “Call of Duty: WWII,” I was once again at peace with the popular first-person shooter series. After years of futuristic settings and a dramatic shift away from the “boots on the ground” feel of combat caused me to all but abandon Activision’s flagship franchise, I gladly welcomed the bombed-out German bunkers, bolt-action sniper rifles and bloody bayonet charges I remembered from earlier installments.

You can therefore imagine my reaction when Activision revealed that this year’s “Call of Duty” game would be a continuation of the “Black Ops” brand. Developed by Treyarch, it was the “Black Ops” series that introduced much of what I don’t like about modern “Call of Duty” games to the franchise. And they were eliminating the single-player campaign, too? Clearly this was shaping up to be a year in which I took a hard pass on “Call of Duty.”

Much to my surprise, however, that isn’t going to be the case. With “Call of Duty: Black Ops 4,” Treyarch has found the sweet spot between old-school gameplay and new-school features, creating a experience that appeals to both my kids (who swear “Black Ops 3” is the best “Call of Duty” game ever) and myself (who hates “Black Ops 3” with the burning passion of 1,000 suns.)

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Review: ‘Assassin’s Creed Odyssey’

“Assassin’s Creed Odyssey,” Ubisoft’s most recent entry in the “Assassin’s Creed” franchise, features a dramatic departure from the series’ established gameplay formula. With a large open world filled with an abundance of side missions and secrets to discover and a greater focus on combat, this version of “Assassin’s Creed” has more in common with modern action-RPGs like “Far Cry 5” and “Horizon: Zero Dawn” than it does with any of its predecessors.

Maybe that’s why it has cemented itself as my favorite “Assassin’s Creed” game of all-time.

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Review: ‘The Golf Club 2019’

Despite what happened at the Ryder Cup over the weekend, this has been a great year to be a golf fan. From the return of Tiger Woods to dramatic finishes at the majors, 2018 has seen a little bit of everything on the links. Not to be overlooked is the return of the PGA Tour to the video game landscape in “The Golf Club 2019.” While the finished product may not be as fleshed out as what players came to expect during EA Sports’ time producing golf games, the inclusion of the PGA Tour license establishes a solid foundation for future versions.

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Being a true account of the author’s trials and travails in Destiny 2 PvP

Vol. 4

Alright, let’s talk some PvP! I now present to you some of my favorite rolls I’ve gotten so far, and what I believe makes them so good in the Crucible.

Bad Reputation: 600 rpm energy smg with dusk dot d1 or king dot d2 sights; ricochet rounds or armor-piercing rounds; zen moment; and kill clip. Handling masterwork.

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Fallout 76 B.E.T.A. dates announced

Fans looking forward to exploring the wild, wonderful post-apocalyptic hills of West Virginia will get their first opportunity to go hands-on with “Fallout 76” next month, as Bethesda announced Thursday that the Break-it Early Test Application (B.E.T.A.) will launch Tuesday, Oct. 23 for Xbox One users. Players on PlayStation 4 and PC will gain access one week later, beginning Tuesday, Oct. 30.

Also Thursday, Bethesda released the game’s opening cinematic, which begins with the series’ familiar reminder that war never changes. You can view the video above.

“Fallout 76” is scheduled to launch Nov. 14 on Xbox One, PS4 and PC.  For more information on the B.E.T.A., including what to expect and how to gain access, click here.

Review: ‘NASCAR Heat 3’

When you think of team sports, NASCAR probably isn’t the first thing that comes to mind. But while the driver may be the face of the franchise, getting all of the TV time and sponsorship deals, there’s a reason they are quick to acknowledge the “boys back at the shop” when they celebrate in Victory Lane — there is a small army of engineers, fabricators and engine builders who put in hours of thankless work in order to give the driver a car capable of winning on Sundays.

In “NASCAR Heat 3,” the latest offering from Monster Games and 704 Games, the idea of racing as a team sport is explored in the revamped Career Mode.

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Crucible Chronicles — A Forsaken review

Being a true account of the author’s trials and travails in Destiny 2 PvP

Vol. 2

Destiny 2: Forsaken went live roughly a week ago, and I’ve been playing through it. Having finished the campaign on two characters and made it to the Dreaming City, the new endgame destination, I now feel qualified to write a review. But be advised: I’m disorganized, and this is a blog (as in, not part of my actual job here), so be ready for it to be a little scattershot. Just sayin’.

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Review: ‘Shadow of the Tomb Raider’

The evolution of Lara Croft is now complete. A journey that began with 2013’s “Tomb Raider” reboot reaches a satisfying and emotionally charged conclusion in “Shadow of the Tomb Raider,” the final installment of a trilogy designed to bring one of gaming’s most storied franchises — and most iconic characters — into the modern age.

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Crucible Chronicles — An introduction

Being a true account of the author’s trials and travails in Destiny 2 PvP

Vol. 1

Greetings, Guardians! With this week being the one-year anniversary of Destiny 2’s release, and with the massive Forsaken expansion having been released this past Tuesday, I thought this was as fine a time as any to debut my Destiny 2 PvP blog, Crucible Chronicles.

I started playing Destiny 2 around December of 2017. Admittedly, I was playing catch-up. The only other modern shooter I’d played is Overwatch, which really isn’t a shooter in the strictest sense, but is rather a MOBA cleverly disguised as a shooter. The last pure console shooter I’d played before D2 was, well … Goldeneye, on the Nintendo 64. That’s right, I missed roughly 20 years of shooters — Call of Duty, Halo, and everything else along those lines.

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Review: ‘Marvel’s Spider-Man’

“With great power comes great responsibility.” Not only does this phrase serve as the core tenet for everyone’s favorite web-slinging super hero, it also applies to the developers at Insomniac Games, who were tasked with the challenge of bringing Spider-Man to life.

And having completed “Marvel’s Spider-Man,” I can safely say that Insomniac has done right by the beloved character and his fans. Indeed, Uncle Ben would be proud.

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