You can accomplish a lot of things in three hours. Experiencing everything a “Fallout” game has to offer isn’t one of them. Yet last week at The Greenbrier resort, during a special hands-on event hosted by Bethesda, three hours is all the time I got to spend poking around the virtual West Virginia landscape in “Fallout 76,” by far the most ambitious title to ever bear the “Fallout” name.
The limited playtime prevented me from exploring much of the map, which is four-times larger than “Fallout 4,” or from partaking in player-vs.-player combat. While my team did encounter other groups of human players in our travels, we did so before reaching Level 5, which is a prerequisite for engaging in PvP. I also barely scratched the surface of base building, which plays a much larger role in “Fallout 76” after being introduced in “Fallout 4.”
A full recap of my “Fallout 76” adventures can be found here, but I wanted to share a few additional thoughts that didn’t quite make it into that piece: